Brilliant work!Congratulations on this awesome achievement. By buying the game you’ll support Safe in our World and hopefully help others know that they are not alone.I plan on supporting this game by buying it for me and a few friends.As someone who suffers from Bi-Polar Disorder and extreme anxiety and depression I love seeing Mental health brought into the main stream more often.I suffer everyday anlong with my nephew who has high function autism we support this and support anything mental health related thank you.Supporting this and spreading the word. As someone who suffers from acute depression and anxiety, it really hit home.
Editors’ Choice: Ghost of Tsushima’s stunning open world is unmissable “The effects of illness can be invisible from the outside, yet debilitating to those affected, so it’s important to continue raising awareness and offering support. This was getting scary! What have I done? It’s only $1.99 people and you’re supporting a great cause.Oh wow, I’m glad you said the price – I don’t even have a PS4, but for two bucks I’ll absolutely support a game like this!I’m gonna check this game out. Supported by industry luminaries and ambassadors across the world, its mission is to create a digital destination where sufferers can seek help, gain access to resources and information, and discover stories from real people within and surrounding the games industry.“Fractured Minds represents the best of what inspired talent can aspire to offer to the world, and Safe In Our World is honored to be a beneficiary as we support Emily and her poignant project,” said Gina Jackson, trustee for Safe In Our World, in a statement. “We are passionate about shedding light and destigmatizing mental health conditions while helping the gaming community to come together in support of one another.”The indie game has interactive environments with challenges and puzzles across six levels, each inspired by real-life obstacles. Exploring the familiar yet evolved platforming of Crash Bandicoot 4: It’s About Time I passionately hope that this charity can encourage more empathy, understanding and support of mental health issues within the gaming community.I hope you’ll consider playing Fractured Minds, to share in my journey. PlayStation VR, Peripherals Marketing and Licensing, SIE Well done! Associate Art Director, Crystal Dynamics Play The Last of Us Part II update adds Grounded difficulty, Permadeath mode, and more Video The “antagonist” is absolutely terrifying; I got the chills just scrolling by the images in this post. Communications Manager, IO Interactive Fractured Minds is an immersive artistic short game, exploring anxiety and mental health issues. Loading... Unsubscribe from gamingwithcarson? Winner of the BAFTA Young Game Designers Award, Fractured Minds is a game created by Emily Mitchell, then 17-years-old, with the hope of aiding understanding and awareness of mental illness. She found solace through game development, and she won the 2017 BAFTA Young Games Designers award.Now the game has been spruced up and published by Wired Productions, which is making it available for $1.99. Eighty percent of the proceeds are going to Mitchell, who lives in Watford, United Kingdom, and Inspired by Mitchell’s personal journey through severe anxiety, Fractured Minds seeks to create greater understanding and stand in solidarity with mental health sufferers around the world. And that is how ‘Fractured Minds’ was born.It took me around nine months to make as I had to create all of the models and textures myself while I worked on it after school and in my free time. I developed mental health issues from my early teens and if you are reading this, you may have also suffered similar experiences or know someone who has or is still suffering. You can explore the emotions surrounding emptiness, anxiety, depression and paranoia with hope. Fractured Minds: This game is scary! Share of the Week: Ghost of Tsushima – Animals Congratulations on your winning a BAFTA! My name is Emily Mitchell and I’m the creator of Fractured Minds, which releases today on PlayStation 4.I developed mental health issues from my early teens and if you are reading this, you may have also suffered similar experiences or know someone who has or is still suffering. Watch every session from the annual event The title comes from Emily Mitchell, a 17-year-old who wanted to make a game about severe anxiety and depression. This game spearheading the charity is an important moment for so many people to have a game that reflectis mental health issues they experience daily.Congrats on releasing this. It was an amazing portrail and I love that awareness is being introduced into the gaming society. That’s incredible.Wow, congratulations on creating a game so well resemblant of mental health. While the manifestations of my mental illness are different (as are everyone’s), I felt the pain and fear that the images here evoked. There were parts on it the really got me. Emily Mitchell Creator of Fractured Minds My name is Emily Mitchell and I’m the creator of Fractured Minds, which releases today on PlayStation 4.