DBD measures end-to-end, games with dedicated servers measure end-to-middle.That's just bullshit. What if nearest dedicated server is 1000km away but the players are in my town?

Distance makes it harder to notice the fuckitude. Any excuse that's not "they're better than me" will be used.No, there's no reason to suspect lobbies will be removed.

DBD measures ping differently than the games you're familiar with.Think of an FPS with dedicated servers, like CS:GO. They seem weirder to you because ping makes it literally impossible for the two of you to see the same event play out the same way. Author.

So if Alice and Bob each have 50 ping in CS:GO, then they went to play DBD with Bob as the killer, it will tell them that Alice has 100 ping.

In reality, all the datacenters people rent servers from are adjacent to major internet hubs and this never matters. All discussion needs to go here regarding dedicated servers.From my machine to the nearest local hub,Singapore.ABOUT D_ time! That's why the killer is able to smack you in the face in that situation.With dedicated servers like the ones in Battlefield Bad Company 2, the game would run attacker-side hit detection on the attacker's computer, so the killer's computer would tell the server "I smacked the survivor in the face" and the server would say "sounds fine to me. "With dedicated servers like the ones in Counter-Strike Global Offensive, the game would model attacker-side hit detection on the server's computer using lag compensation - basically it would remember a big list of everyone's previous positions, use that list of previous positions to figure out what the killer If they do get rid of the weird jank hits, it'll break the game's hit registration so much I suspect the game'll be a complete ghost town within months.
That's not because DBD is doing something wrong or because their connection magically got worse. So maybe I'll try.No. There are reasons for this. DBD measures end-to-end, games with dedicated servers measure end-to-middle.Lots of the people here will tell you that it would. Bob's crouch message had already reached the server, so Alice should miss.

“While we are enthusiastic about the game’s growth, we know that, to ensure a promising future, we need to solidify the game’s health and online … :) If I recall right, Sega wanted this for the Dreamcast version of the game.The main difference between peer to peer and dedicated secrets is the authority - right now the killer has authority on the game.
Discussion Dedicated Servers?

I've been …

"Same problem, just smaller window. Question is, When? They're still useful for last minute build tweaks. But even so I fully support dedicated servers because it would be more fair overall most likely. How'd I fucking die? This is the one. "Unlagged" quake 3 servers calculate hits server-side. That is simply not something they can do.

This process is automatic. The interaction between dedicated servers and dropped packets (lagswitching does what it does by causing packets to drop) depends entirely on the implementation of the dedicated server, and no one can accurately answer that question without having a fairly technical discussion with the coders at BHVR.Here is the name of a game with dedicated servers in which dropping packets would freeze your opponents in place or continue running in a straight line, making them an easy shot: Battlefield Bad Company 2.Here is the name of a game with dedicated servers in which dropping packets would only blind you to your opponents' true positions, making them almost impossible to shoot: Counter-Strike Global Offensive.This is a genuinely complicated and fascinating topic, but the short and sweet of it is that every realtime multiplayer game you have ever heard of uses some form of attacker-side hit detection. You bring up the scoreboard, and what do you see? This is a fan-made Dead By Daylight server where you can meet, talk to, and play with fellow DBD players!

This sounds like a complaint session, but I'm mainly posting to help raise awareness and also reach out to others experiencing similar things in hopes of finding a fix so that I can play the … It would be disastrous.Here's the deal; the weird jank hits you're talking about aren't actually weird jank hits on the killer's screen.